The CMake Error: “Cannot determine link language for target” is an important warning. This error occurs when C++ files with a.cc extension are not being linked with the right compiler. In this case, the compiler should stop, and the build will fail. To resolve this issue, the first step is to learn how to fix CMake Error. To find out more, read the following sections.
This error message appears when the linker cannot determine the target link language. The target file is in another language. You should use that file if the error occurs. You can also manually edit the build files by double-clicking the corresponding file. If you are still unable to resolve the error, you can contact the author of the file and explain the problem. Usually, the problem will be resolved after a few attempts.
You may try renaming your project to ‘cmake error: cannot determine link language for the target’ to avoid this problem. If you have a Chinese-language file, for example, you can rename it to Yi Si Shi Shuo Bu Que. For an English-language project, you should rename the files to /usr/local/GLFW/GLFW-3.2.1/examples. This should resolve the error and continue building.
In order to avoid this error, you should make sure that you install a compatible compiler. You should be able to download it for free. However, if you can’t, you can always hire someone who knows CMake. This will save you the trouble of debugging. You can also seek help from a friend who knows how to fix this problem. This article will teach you how to solve the error and avoid it.
The CMake Error: “Cannot determine link language for target” is a common problem with many projects. Regardless of whether you’re coding in English or in another language, you’ll need to use the right language to create the desired project. To fix the error, you’ll need to fix the linker’s link language. It will then be able to work properly and build your project.
When the CMake Error: “Cannot determine link language for target”, you should ensure that you’re using the correct language for your project. This will cause your project to be built in a specific language. Changing the linker’s config file will make the build fail, but you’ll need to use the right version to run it. This is a simple task and you’ll be able to work with your project in no time.
When you receive this error, it means that the CMake Error: “Cannot determine link language for target”. This error occurs when you’re trying to use a different language to compile your project. Therefore, you must use the right linker to create your project. In this case, the CMake Error: Cannot determine the links between target and source. If the error persists, try removing it.
If this error continues, you should try removing the files in question. If the error does not go away, try changing the linker language. The CMake Error: “Cannot determine link language for target” is a common problem when a project does not support a certain language. You need to choose a different one to make your project work properly. The build files should be in a directory named “examples” in order to build a game.
cmake error: Cannot determine link language for target. After a CMake Error: “Cannot determine link language for target” has occurred, it is important to fix the problem. The solution is simple. To solve this problem, simply remove the files from your project. The linker is responsible for linking your project in the correct language. If you’re using the wrong linker, you will need to change the build settings in your library to fix it.